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fix: fix 'too-many-nested-blocks' for pylint

This commit is contained in:
Lance Edgar 2025-09-01 11:04:31 -05:00
parent 1dd184622f
commit deaf1976f3
2 changed files with 2 additions and 3 deletions

View file

@ -8,4 +8,3 @@ disable=fixme,
duplicate-code, duplicate-code,
keyword-arg-before-vararg, keyword-arg-before-vararg,
no-member, no-member,
too-many-nested-blocks,

View file

@ -229,7 +229,7 @@ class MenuHandler(GenericHandler):
# that somewhat to produce our final menus # that somewhat to produce our final menus
self._mark_allowed(request, raw_menus) self._mark_allowed(request, raw_menus)
final_menus = [] final_menus = []
for topitem in raw_menus: for topitem in raw_menus: # pylint: disable=too-many-nested-blocks
if topitem["allowed"]: if topitem["allowed"]:
@ -323,7 +323,7 @@ class MenuHandler(GenericHandler):
Traverse the menu set, and mark each item as "allowed" (or Traverse the menu set, and mark each item as "allowed" (or
not) based on current user permissions. not) based on current user permissions.
""" """
for topitem in menus: for topitem in menus: # pylint: disable=too-many-nested-blocks
if topitem.get("type", "menu") == "link": if topitem.get("type", "menu") == "link":
topitem["allowed"] = True topitem["allowed"] = True