bugfix in quantity form
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					 1 changed files with 17 additions and 12 deletions
				
			
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			@ -960,24 +960,29 @@ static void AppendQuantityDigit(UInt16 digit)
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{
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    Char        digitText[2];
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    if (StrLen(gQuantity) > 2) {
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        // If the current quantity already exceeds 2 digits, issue a warning
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        // beep instead of appending the digit.
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    if (! gQuantityTouched) {
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        // This is the first time the quantity is being touched; replace it
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        // outright instead of appending the digit.
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        StrIToA(gQuantity, digit);
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        UpdateQuantityDisplay();
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        gQuantityTouched = true;
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    } else if (StrLen(gQuantity) > 2) {
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        // The current quantity already exceeds 2 digits; issue a warning beep
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        // instead of appending the digit.
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        SndPlaySystemSound(sndWarning);
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    } else if (gQuantityTouched && StrCompare(gQuantity, "0") != 0) {
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    } else if (StrCompare(gQuantity, "0") == 0) {
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        // The current quantity is zero; replace it outright instead of
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        // appending the digit.
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        StrIToA(gQuantity, digit);
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        UpdateQuantityDisplay();
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    } else {
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        // Okay, we can append the digit.
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        StrIToA(digitText, digit);
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        StrCat(gQuantity, digitText);
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        UpdateQuantityDisplay();
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    } else {
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        // Either this is the first time the quantity is being touched, or else
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        // the quantity is currently zero.  Replace it outright instead of
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        // appending the digit.
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        StrIToA(gQuantity, digit);
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        UpdateQuantityDisplay();
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        gQuantityTouched = true;
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    }
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}
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